A prime directive forces two Space Knights and a denizen of a protected planet toward an unnerving conclusion.  A collective of something strange, whose only purpose is to consume, grow and achieve perfection.  Royce Keigan and his mates journey down through Casa Victus in their search for an interstellar monstrocity.

"Star Cross II: Snapshot" is a reflection of a game that we almost made with the XNA game framework.  This 5-10 minute J-RPG experience, designed with RPG Maker MZ, serves as a tiny slice of what once was the sequel to Star Cross.

We hope to make more of these, and it could happen, but for now ... consider this an episode of a larger body of work lost to the ages.

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